R6-Strats


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WSU Esports Rainbow Six: Siege Stratbook

Hosted at https://codingpenguin1.github.io/R6-Strats/

Table of Contents

Terminology
Callouts
Attack Philosophy
Defense Philosophy
Strategies

Terminology

Team Roles & Positions

On both attack and defense, each player has a particular role to play. Regardless of the strategy, a particular player will nearly always fall into the jobs of one or more of the following. However, it should be noted that R6 is a dynamic and ever-changing game. No player will always be playing in their dedicated role, and no operator is limited to being played exclusively by players in a particular role. It is expected that all players are capable of playing all roles, though they will likely tend to be better at one specific role.

Attack Roles

Defense Roles

Movement & Actions

Misc

Callouts

Being able to communicate with your team is vital to your (and the team’s) success. Information must be relayed quickly and concisely. A callout should contain enough information that everyone knows exactly what is going on with no question, but concise enough so as not to clog comms.

As important as well-structured callouts are, the information they carry is more important. In the heat of battle, it is possible, and not uncommon, for the structure to be broken. Try to make the structure a habit. Do not get so involved with following the structure that the information is delayed or inaccurate. As you play competitively, and with experienced players, this should come naturally.

Structure Of Callouts

There is a very specific format callouts should follow. The format is as follows:

Operator doing action at location
or
Operator at location doing action

For example, “Smoke holding red stairs” clearly tells players that there is a player holding red stairs. The fact that the callout includes the word “holding” means that the enemy is actively covering those stairs. This means that no one should push red without backup. Had the callout been “Smoke on red stairs,” there may be reason to push the staircase, if the Smoke is unaware. The operator name, Smoke, tells you a lot about how to approach the situation. Smoke is an anchor, which means he will likely stay in that position unless dislodged or incentivized to move through some other method, like heavy pressure from another angle. Smoke players often run the shotgun, meaning that if the fight can be taken at long range, it might be a free kill. At short range, however, an attacker would be running towards certain death. Note that one should never decide on a potential life-threatening decision on the difference between “holding” and “on” in a callout.

Also note that the action portion is optional. If the action is undeterminable, irrelevant, or easily implied, the callout can be condensed. For example, on Villa, if someone is playing in 90, they often are attempting to cover either bar hall or trophy hall. Which side should be obvious, given the side the attackers are taking. Therefore, the callout “Jager holding bar hall in 90” can be compressed to “Jager 90.” The action is implied.

The team has a running joke of a former player’s callout, “Jager vibing on catwalk.” While it is used jokingly, it very well conveys the intended message. There is an enemy, Jager, playing on catwalk, with the expectation that if a teammate pushes him, the teammate will likely die. This does not, however, mean that the word “vibing” should be used to describe an action in a competitive setting.

If you are assisting a teammate in killing an enemy by using a drone or camera to spot the target for them, callouts can follow a different format:

location doing action
or
location standing/crouching/prone doing action

In this situation, the operator name is either already known or irrelevant. The most pressing information is the location of the enemy. The faster you can provide your teammate with an accurate and detailed location of the enemy, the easier time your teammate will have taking them out.

When To Make Callouts

Callouts should be made at any of the following points in time:

Attack Philosophy

The team currently runs 2 entry, 1 flex/entry, 1 flex/support, and 1 dedicated support.

Defense Philosophy

Strategies

Here are our strategies for each map currently in the competitive pool:

Chalet
Club House
Coastline
Consulate
Kafe
Oregon
Villa